Alien players entering the game inhabited the body of a random drone, and jumped to a new drone after death. Marine lives were tracked through "billets." Each Marine death subtracted from the same pool of billets, and when all billets were exhausted, no Marines could respawn and no additional Marines could join the match.Īlien lives were tracked similarly, but were tied to artificial intelligence driven NPCs. Game types generally required the Marines to move through the complexes and reach the Hive, with reasons for doing so varying. Players could also chat in the lobby, send private chat messages to particular players, or set up private chat rooms (called "Tables") and invite players into them.Įvery map had a "drop zone" where Marines spawned, and a Hive containing the Alien Queen (player-controlled Aliens spawned randomly throughout the map). The lobby tracked multiple games running concurrently on different servers, with near-live updates to remaining lives for each team, or the status of objectives. Upon starting the game, players selected their side and entered into a central lobby with a themed UI for their faction ("Staging" for Marines, "The Hive" for Aliens).
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